Post by Deleted on Mar 25, 2014 4:06:47 GMT
Latest Update: Added Aeon as 5th DPS. Thread is up!
>> Sarum Combat Quest <<
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Hi guys! So, the current plotline is The Sarum Expedition! To advance our characters, let's go on a quest for power and glory! ... and AP.
I've made up some simple lists below. A "core" party is made up of 1 tank, 1 healer and 2 dps. Their roles are straightforward. Preferably, one melee DPS and one ranged DPS should go, but an irregular party should be fine too as long as we RP and communicate really well. For example, I've run (MMO) dungeons without healers or tanks, only relying on DPS, crafted items and individual defense/heal skills. Going as a core party should speed up the quest since there will only be 3 other people to wait on for posting.
BUT! An extended party is cool too! As long as the "core" is present, the number does not have to be a full 8. It could be 1 tank, 1 healer, 3 DPS; 1 tank, 1 healer, 6 DPS; etc. If it's a complete extended party, the main tank would ideally be a Guardian in this case, or a Plate-wearing Samurai. My samurai can only be Sub Tank since she is wearing chainmail. As for the healers, the Main Healer usually prioritizes healing the Main Tank, while the Sub Healer heals everyone else. DPS can be 2 melee and 2 ranged, but anything goes, really. If the Main Tank is really good at managing mob aggro, or if going up against a boss, the Sub Tank and Sub Healer can also switch to doing DPS to finish the fight quickly. Going as an extended party with a complete core should allow us to go further in Sarum, and go up against stronger enemies!
I will also list our crafting subclasses. In between fights, the members can rest up and cooking or brewing items should make for good RP. Potions will also help in succeeding battles! Keep in mind that this will not be credited as Crafting or Research threads, because all materials will be in-RP and crafted items can be consumed at once without applying for them.
Extended Explanation of Roles based on Elder Tale classes:
>> Tank : Primary role is to maintain mob aggro on himself. Secondary role is DPS. Warrior classes of Elder Tale (Guardian, Samurai, Monk)
>> Healer : Primary role is to keep the main tank alive. Secondary role is to keep the rest of the party alive. DPS optional. (Cleric - main heal, Shaman - main barrier)
>> Main DPS : Damage all the way. Assassin, Swashbuckler, Sorcerer.
>> Support DPS : Can either go DPS or Healer/Support type, depends on the build. Druid, Summoner, Enchanter, Bard.
Party Composition (Core): Average Level 17.5
Party Composition (Extended): Average Level 23.2
>> Sarum Combat Quest <<
---
Hi guys! So, the current plotline is The Sarum Expedition! To advance our characters, let's go on a quest for power and glory! ... and AP.
I've made up some simple lists below. A "core" party is made up of 1 tank, 1 healer and 2 dps. Their roles are straightforward. Preferably, one melee DPS and one ranged DPS should go, but an irregular party should be fine too as long as we RP and communicate really well. For example, I've run (MMO) dungeons without healers or tanks, only relying on DPS, crafted items and individual defense/heal skills. Going as a core party should speed up the quest since there will only be 3 other people to wait on for posting.
BUT! An extended party is cool too! As long as the "core" is present, the number does not have to be a full 8. It could be 1 tank, 1 healer, 3 DPS; 1 tank, 1 healer, 6 DPS; etc. If it's a complete extended party, the main tank would ideally be a Guardian in this case, or a Plate-wearing Samurai. My samurai can only be Sub Tank since she is wearing chainmail. As for the healers, the Main Healer usually prioritizes healing the Main Tank, while the Sub Healer heals everyone else. DPS can be 2 melee and 2 ranged, but anything goes, really. If the Main Tank is really good at managing mob aggro, or if going up against a boss, the Sub Tank and Sub Healer can also switch to doing DPS to finish the fight quickly. Going as an extended party with a complete core should allow us to go further in Sarum, and go up against stronger enemies!
I will also list our crafting subclasses. In between fights, the members can rest up and cooking or brewing items should make for good RP. Potions will also help in succeeding battles! Keep in mind that this will not be credited as Crafting or Research threads, because all materials will be in-RP and crafted items can be consumed at once without applying for them.
Extended Explanation of Roles based on Elder Tale classes:
>> Tank : Primary role is to maintain mob aggro on himself. Secondary role is DPS. Warrior classes of Elder Tale (Guardian, Samurai, Monk)
>> Healer : Primary role is to keep the main tank alive. Secondary role is to keep the rest of the party alive. DPS optional. (Cleric - main heal, Shaman - main barrier)
>> Main DPS : Damage all the way. Assassin, Swashbuckler, Sorcerer.
>> Support DPS : Can either go DPS or Healer/Support type, depends on the build. Druid, Summoner, Enchanter, Bard.
Party Composition (Core): Average Level 17.5
- Tank: @dindeen (Samurai, Chef, Animal Trainer) - 11
- Healer: Capsule (Enchanter, Pharmacist, Animal Trainer) - 28
- DPS: Kumori (Assassin, Tailor, Tracker) - 15
- DPS: Renai (Enchanter, Woodcrafter, Housekeeper) - 16
Party Composition (Extended): Average Level 23.2
- Main Tank: Saber(Assassin, Blacksmith, Tracker) - Provisional 52, Actual 51
- Sub Tank: @dindeen (Samurai, Chef, Animal Trainer) - Provisional 32, Actual 11
- Main Healer: @jojo (Cleric, Chef/Blacksmith?, Housekeeper) - Provisional 15, Actual 1
- Sub Healer: Capsule (Enchanter, Pharmacist, Animal Trainer) - Provisional 37, Actual 28
- DPS: Kumori (Assassin, Tailor, Tracker) - Provisional 19, Actual 15
- DPS: Renai (Enchanter, Woodcrafter, Housekeeper) - 16
- DPS: Stryke (Swashbuckler, Artisan, Berserker) - Provisional 25, Actual 19
- DPS: Avalon (Assassin, Artisan, Hunter) - 13
- DPS: Aeon (Sorcerer, Tailor, Berserker) - 14