Post by Nisha on Jun 16, 2014 22:43:46 GMT
Main Class:
Main Class Claims:
Cleaning the station: 622, 596
Heart of the slums: 833
So this is londinium: 481, 707
Hybrid Hybris: 859
Disturbed Sleep: 673, 638, 754
The meaning of words: 666, 904
Cleaning the streets: 833
Total Word Count: 8566
Main Class AP Claimed: 34
Craft Class:
Craft Class Claims:
Hybrid Hybris: 651, 687, 918
Total Word Count: 2256
Craft Class AP Claimed: 9
Roleplay Class:
Roleplay Class Claims:
Ghost Adventures: 777
Total Word Count: 777
Roleplay Class AP Claimed: 3
Total Claim:
Link to Previous Claim: link
Pre-Claim AP:
Main Class: 190 AP
Craft Subclass: 38 AP
RP Subclass: 48 AP
Post-Claim AP:
Main Class: 224
Craft Subclass: 47
RP Subclass: 51
Final Levels:
Main Class Level: 52
Craft Subclass Level: 21
RP Subclass Level: 22
Requested Skill(s):
Level 21 scribe skill
Ace Move - Rokutenmaou: Tier II Skill / Chain X. Copies the current chain of the opponent. If the opponent is not a Samurai or if their chain was just broken during their previous turn, this skill is treated as Chain 1. Rokutenmaou is a skill that aims to claim the upper hand on an opponent Samurai by intercepting an oncoming attack and absorbing the opponent's battle momentum. A physical contact between the Samurai and the opponent will deal a small amount of unblockable splash damage to the target. Also, this skill contributes to an increased amount of aggro between the Samurai and the target, if performed on a monster. This technique can also be used as an alternate form of the Parry skill, especially when the opponent is not a Samurai. This skill has an animation time of 0.5 seconds and a cooldown time of 10 seconds.
Heal: Tier I Skill / The most fundamental HP recovery magic of the healer classes and the root of all restorative skills. Although it grants a very high amount of HP, it is known for its long casting time and poor mana efficiency compared to other healing skills, barrier skills and reactive activation skills, thus putting this on low priority amongst healing skills. Beginners often look at healers based on how much HP this skill heals, causing some to be called second-rate or third-rate healers. That said, truly useless healers are out of the question, since most are at least competent in using restorative magic. When this skill is used, the caster is surrounded by a hazy warm light, and the chosen target is showered down with particles of light. This skill has a casting time of 2 seconds and a cooldown time of 10 seconds. If used by a non-healer class, the cooldown doubles to 20 seconds.
Main Class Claims:
Cleaning the station: 622, 596
Heart of the slums: 833
So this is londinium: 481, 707
Hybrid Hybris: 859
Disturbed Sleep: 673, 638, 754
The meaning of words: 666, 904
Cleaning the streets: 833
Total Word Count: 8566
Main Class AP Claimed: 34
Craft Class:
Craft Class Claims:
Hybrid Hybris: 651, 687, 918
Total Word Count: 2256
Craft Class AP Claimed: 9
Roleplay Class:
Roleplay Class Claims:
Ghost Adventures: 777
Total Word Count: 777
Roleplay Class AP Claimed: 3
Total Claim:
Link to Previous Claim: link
Pre-Claim AP:
Main Class: 190 AP
Craft Subclass: 38 AP
RP Subclass: 48 AP
Post-Claim AP:
Main Class: 224
Craft Subclass: 47
RP Subclass: 51
Final Levels:
Main Class Level: 52
Craft Subclass Level: 21
RP Subclass Level: 22
Requested Skill(s):
Level 21 scribe skill
Ace Move - Rokutenmaou: Tier II Skill / Chain X. Copies the current chain of the opponent. If the opponent is not a Samurai or if their chain was just broken during their previous turn, this skill is treated as Chain 1. Rokutenmaou is a skill that aims to claim the upper hand on an opponent Samurai by intercepting an oncoming attack and absorbing the opponent's battle momentum. A physical contact between the Samurai and the opponent will deal a small amount of unblockable splash damage to the target. Also, this skill contributes to an increased amount of aggro between the Samurai and the target, if performed on a monster. This technique can also be used as an alternate form of the Parry skill, especially when the opponent is not a Samurai. This skill has an animation time of 0.5 seconds and a cooldown time of 10 seconds.
Heal: Tier I Skill / The most fundamental HP recovery magic of the healer classes and the root of all restorative skills. Although it grants a very high amount of HP, it is known for its long casting time and poor mana efficiency compared to other healing skills, barrier skills and reactive activation skills, thus putting this on low priority amongst healing skills. Beginners often look at healers based on how much HP this skill heals, causing some to be called second-rate or third-rate healers. That said, truly useless healers are out of the question, since most are at least competent in using restorative magic. When this skill is used, the caster is surrounded by a hazy warm light, and the chosen target is showered down with particles of light. This skill has a casting time of 2 seconds and a cooldown time of 10 seconds. If used by a non-healer class, the cooldown doubles to 20 seconds.