Post by Noir on Jan 28, 2015 4:58:01 GMT
Main Class: Warden
Main Class Claims: log-horizon.proboards.com/post/20701
log-horizon.proboards.com/post/20769
log-horizon.proboards.com/post/20781
log-horizon.proboards.com/post/20591
log-horizon.proboards.com/post/20746
log-horizon.proboards.com/post/20851
log-horizon.proboards.com/post/20871
Total Word Count: 4590 Main Class AP Claimed:18.
Total Claim:
Link to Previous Claim: (Just so we don't make any mistakes when giving you AP, please link your previous RP Class AP claim. Leave blank if this is your first AP Claim.)
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - 18
Craft Subclass: - AP
RP Subclass: - AP
Final Levels: 10
Main Class Level: - 10
Craft Subclass Level: - 1
RP Subclass Level: - 1
Requested Skill(s): Arrow Revolver: A technique developed by a legendary marksman, this bow skill allows an archer to reserve up to five arrows to be fired. The arrows in reserve are levitated in the air beside the bow using the power of mana. Whenever the user should then fire an arrow, the next one will quickly load itself into the slot of the bow, allowing for optimized rapid fire. Arrow Revolver may also be used with a firearms weapon, causing a single round to load itself into the chamber after each shot. This skill has a casting time of 3 seconds and a cooldown of 20 seconds.
Steady Shot: The user's armor will stiffen for a short time, allowing a more accurate shot to be taken as a result of a more steady hand. This ability also enhances the damage of the attack.
Magnum Shot: Ranged skill. The user pulls the string of the bow with great force and fires a projectile at the target. The force of the impact causes the monster to be knocked back up to several meters depending on its size. This skill gains a lot of aggro if it successfully hits an opponent. While considerably more difficult, it's said that some rangers use this skill at point-blank range while tanking a monster's attacks in order to control its position. This skill may also be used with a firearms weapon, allowing the user to fire a bullet that has reduced destructive power but increased knockback potential. This skill has an animation time of 3 seconds and a cooldown time of 6 seconds.
If you would gain a skill via level progression (every 3 levels for main class, every 10 levels for subclass), list your desired skill here. Otherwise leave blank. If you do claim skills, please include the skill's description and use code tags to help save time for the mod adding it to your profile.[/b][/quote]