Post by Mitsuru Kirishima on Feb 12, 2015 20:05:54 GMT
Main Class Claims:
1.) Murderous Hearts 1212 + 812 + 1222 + 748 = 3994 + 1018 (30%) = 5012
2.) Gobbos, Gobbos everywhere. 925 + 895 + 1220 + 1510 + 991 + 666 = 6207 + 1862 (30%) = 8069
Total words = 13,081
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Total Claim: 52 AP
Link to Previous Claim: Mitsu AP Claim #1
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - 0
Craft Subclass: 27
RP Subclass: - 0
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - 52
Craft Subclass: 0
RP Subclass: - 0
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 19
Craft Subclass Level: 14
RP Subclass Level: - 0
Requested Skill(s): 6 tier 1 skills
Black Operon
Tier I Skill
Toggle skill. Heretics are the primary manipulators of Miasma and it is no surprise that they are able to extract excess Corruption from their body whenever it is needed. When this skill is toggled, the Heretic selects a Corruption Stage. If the Heretic should then enter that Corruption Stage, they will gradually lose an amount of Corruption points equal to the Stage selected, at the beginning of each post cycle. For example, selecting Corruption Stage 1 will cause the Heretic's Corruption points to decrease by 1 each post. Selecting Corruption Stage 5 will result in their Corruption points being decreased by 5 each post. As soon as the Heretic's Corruption Stage drops below the designated stage, their Corruption points will stop decreasing. This skill may be untoggled in order to select a new Corruption Stage.
Shackles of the Sentenced
Tier I Skill
Miasma takes a tangible form in the shape of violet-black chains which erupt from the ground and wrap around a target. These chains root the enemy in place for 5 seconds. During this time, if the target should be afflicted with any skill that inflicts Corruption, their Corruption is increased by 1 additional point. This skill has a casting time of 1.5 seconds and a cooldown of 20 seconds.
Oblivion Claw
Tier I Skill
A Heretic skill that conjures Miasma to shroud a melee weapon up to 1 meter away in a purple mist-like animation. It may also be cast on a character's bare hand, creating a purple mist silhouette resembling a demon's claw. A direct contact between the enchantment and the target's body deals minor darkness-attribute damage and places a harmful curse upon the target. When this skill is cast, the Heretic may select one of the following effects: [Increase the animation or cast time of this skill by 1 second], [After activation, increase the cooldown time of this skill by 5 seconds], [Reduce the duration of this skill by 10%], or [The user takes 5 points of Corruption immediately after this skill is used]. If a target was damaged by this skill, the selected effect will activate immediately when the target uses their next skill. After a curse was successfully placed upon the target, no additional curses may be placed unless the user recasts the skill. The animation and passive damage buff will remain, however. If it has been 10 seconds since this skill made contact with an enemy's body or equipment, it is canceled. This skill has a cooldown of 20 seconds, a minimum casting time of 3 seconds, and a maximum casting time of 8 seconds. For every second spent to charge the casting time, increase the curse's effect by 10%. A target currently affected by this skill's effect is treated as though their Corruption was increased by 5.
Night Shader
Tier I Skill
The Heretic creates a barrier gradient that filters incoming light, causing everything under the barrier to look dark from an outside view. Vision under the gradient is greatly reduced, causing everything to look black and white. This barrier reduces the damage of all incoming light attribute attacks by 50% toward any targets inside the boundary. Night Shade has a duration of 10 seconds, a range of 1 meter, a casting time of 5 seconds, and a cooldown of 30 seconds.
Miasma Bullet
Tier I Skill
The Heretic generates Miasma into a black orb projectile. The orb is then fired toward an enemy within 10 meters at a high velocity. Exposure to this concentrated mass deals dark attribute damage to the target and applies 1 point of Corruption to the target. The Heretic may alternately charge this skill to deal 25% extra damage and 1 additional point of Corruption for every second of charging. This skill has a cooldown of 5 seconds, a regular casting time of 2 seconds, and a maximum casting time of 5 seconds.
Miasma Curtain
Tier I Skill
The Heretic concentrates Miasma in a dispersed form and swings its essence around them, causing a violet mist to materialize and rapidly whip out from the Heretic's body. The Miasma strikes all opponents within 2 meters with dark attribute damage and applies 1 point of Corruption to all affected targets. Miasma Curtain does not damage allies, but will still apply Corruption if they are within range. This skill has a minimum casting time of 2 seconds, a maximum casting time of 5 seconds, and a cooldown of 10 seconds. Miasma Curtain's casting time can be increased in order to deal 10% extra damage and 1 additional point of Corruption per second.
1.) Murderous Hearts 1212 + 812 + 1222 + 748 = 3994 + 1018 (30%) = 5012
2.) Gobbos, Gobbos everywhere. 925 + 895 + 1220 + 1510 + 991 + 666 = 6207 + 1862 (30%) = 8069
Total words = 13,081
--------------------
Total Claim: 52 AP
Link to Previous Claim: Mitsu AP Claim #1
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - 0
Craft Subclass: 27
RP Subclass: - 0
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - 52
Craft Subclass: 0
RP Subclass: - 0
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 19
Craft Subclass Level: 14
RP Subclass Level: - 0
Requested Skill(s): 6 tier 1 skills
Black Operon
Tier I Skill
Toggle skill. Heretics are the primary manipulators of Miasma and it is no surprise that they are able to extract excess Corruption from their body whenever it is needed. When this skill is toggled, the Heretic selects a Corruption Stage. If the Heretic should then enter that Corruption Stage, they will gradually lose an amount of Corruption points equal to the Stage selected, at the beginning of each post cycle. For example, selecting Corruption Stage 1 will cause the Heretic's Corruption points to decrease by 1 each post. Selecting Corruption Stage 5 will result in their Corruption points being decreased by 5 each post. As soon as the Heretic's Corruption Stage drops below the designated stage, their Corruption points will stop decreasing. This skill may be untoggled in order to select a new Corruption Stage.
Shackles of the Sentenced
Tier I Skill
Miasma takes a tangible form in the shape of violet-black chains which erupt from the ground and wrap around a target. These chains root the enemy in place for 5 seconds. During this time, if the target should be afflicted with any skill that inflicts Corruption, their Corruption is increased by 1 additional point. This skill has a casting time of 1.5 seconds and a cooldown of 20 seconds.
Oblivion Claw
Tier I Skill
A Heretic skill that conjures Miasma to shroud a melee weapon up to 1 meter away in a purple mist-like animation. It may also be cast on a character's bare hand, creating a purple mist silhouette resembling a demon's claw. A direct contact between the enchantment and the target's body deals minor darkness-attribute damage and places a harmful curse upon the target. When this skill is cast, the Heretic may select one of the following effects: [Increase the animation or cast time of this skill by 1 second], [After activation, increase the cooldown time of this skill by 5 seconds], [Reduce the duration of this skill by 10%], or [The user takes 5 points of Corruption immediately after this skill is used]. If a target was damaged by this skill, the selected effect will activate immediately when the target uses their next skill. After a curse was successfully placed upon the target, no additional curses may be placed unless the user recasts the skill. The animation and passive damage buff will remain, however. If it has been 10 seconds since this skill made contact with an enemy's body or equipment, it is canceled. This skill has a cooldown of 20 seconds, a minimum casting time of 3 seconds, and a maximum casting time of 8 seconds. For every second spent to charge the casting time, increase the curse's effect by 10%. A target currently affected by this skill's effect is treated as though their Corruption was increased by 5.
Night Shader
Tier I Skill
The Heretic creates a barrier gradient that filters incoming light, causing everything under the barrier to look dark from an outside view. Vision under the gradient is greatly reduced, causing everything to look black and white. This barrier reduces the damage of all incoming light attribute attacks by 50% toward any targets inside the boundary. Night Shade has a duration of 10 seconds, a range of 1 meter, a casting time of 5 seconds, and a cooldown of 30 seconds.
Miasma Bullet
Tier I Skill
The Heretic generates Miasma into a black orb projectile. The orb is then fired toward an enemy within 10 meters at a high velocity. Exposure to this concentrated mass deals dark attribute damage to the target and applies 1 point of Corruption to the target. The Heretic may alternately charge this skill to deal 25% extra damage and 1 additional point of Corruption for every second of charging. This skill has a cooldown of 5 seconds, a regular casting time of 2 seconds, and a maximum casting time of 5 seconds.
Miasma Curtain
Tier I Skill
The Heretic concentrates Miasma in a dispersed form and swings its essence around them, causing a violet mist to materialize and rapidly whip out from the Heretic's body. The Miasma strikes all opponents within 2 meters with dark attribute damage and applies 1 point of Corruption to all affected targets. Miasma Curtain does not damage allies, but will still apply Corruption if they are within range. This skill has a minimum casting time of 2 seconds, a maximum casting time of 5 seconds, and a cooldown of 10 seconds. Miasma Curtain's casting time can be increased in order to deal 10% extra damage and 1 additional point of Corruption per second.