Post by Noctis Corvo on Nov 2, 2015 20:04:23 GMT
Hello all,
This is more of a place where I'm going to outline the events of a sort of mini-event/social thing that spawned a bit from the c-box over the span of the last month. Essentially what this will be is a multi-stage social event which will involve all participants characters getting genderbent and having to deal with life and some of the misadventures that would accrue during the time while everyone tries to get things to go back to normal.
It wouldn't neccessarially be required for everyone to participate, as the event will take place (thanks to liquid time) over the course of an in-game week. That way, it leaves time for things to happen or if anyone wants to go back and make something happen in the timeframe there is an option for it. Think of it as an OVA sort of thing. The beginning of the timeframe will actually be sometime around the opening day of the Train system, with the actual genderbending taking place at the time of the opening ceremony of the trains. the outline will tentatively go as follows:
Day 1: The Expedition
A group will depart to a recently uncovered dungeon that has appeared off of the thames coastline in order to explore and see if there are any interesting things to find within it, stumbling through more treacherous location and traps than anything else (monster attacks will most likely to be placed at a minimum). they will eventually all arrive at an antechamber that contains a mysterious disk with an inscription. upon removing it and reading the text inscribed, a strange wavelength of an unknown magic is cast out from the disc, pulsing to assumedly cover all of the planet. All characters suddenly undergo a complete genderchange, including such aspects as voice. They will maintain their personallity however, and no matter how much they try to change back, it will not work, possibly also resulting in the breaking of the artifact.
The wavelength would simultaneously pulse across the entire world and effect everyone on the server. general calamity may ensue.
Later it would be divulged that the artifact from the new dungeon was responsible for the event, and so far all attempts to reverse the effects or understand the artifact by the raid team have proven useless. A team shall be assembled to attempt to understand the artifact and harness some sort of understanding of its mechanics in order to turn everyone back. until then, everyone is told to just try and go about their daily lives while the researchers work diligently to uncover the mysteries of the artifact.
Time goes by, lives go on as the research team would work to understand it. after many failures and a long week of attempts, they make a breakthrough and figure out how it shall work to turn everyone back. Upon completion of the event, all who were affected are turned to normal.
As far as ideas for the event, or monitoring interest of the various goings-on shall be discussed here. Thanks for reading!
UPDATE: Timeline and span of the event is being altered at majority and moderator request. Event shall now be localized to the dungeon and timeframe will now be reduced to match the smaller scope of the event. As such, this shall now be a dungeon that is repeatable, but participants will be upheld to some minor narrativist rules.
First time through the dungeon:
1) upon entering the dungeon, a trap shall be immediately triggered sealing in the participants. This trap will also activate a magic wavelength that will cause the gender-bending buff to activate.
-no amount of fiddling with attempts to remove the debuff will work to remove the genderbending buff. it will stay active until the dungeon is cleared.
2) At least one full day/night cycle must be held within the dungeon. This is merely for plot development related reasons, and can be altered to be extended for as long/short as your group wishes
3) NO SOLO-ING THIS DUNGEON. It is meant to be a social event, and as such, any expedtions into the dungeon must contain at least 3 members with the party composed of members of both of the genders.
4) This dungeon is a large underground complex, but it also defies the natural sense of what it should be. It seems to have almost a mind of its own throughout its massive complex of sprawling hallways, and no map can be made to accurately determine its routes. Each instance shall be different, and many of its rooms nonsensical. You may encounter everything from a hotel, to a city street, to a mall, to a bath-house. The possibilities shall remain endless.
5) While the majority of things you will encounter will be traps and such, monsters are not overruled to be created/implemented at the party's own discression. Keep in mind also that this is a social dungeon, and as such, mana monitoring, hp monitoring, and debuffs of possibly a "stranger nature" shall be allowed. the only rule with them shall be to follow a more Narrativist playstyle, and to keep things fun, but probable. You cant just one-shot everything, you have to let yourself fall into some traps for the sake of hilarity or storytelling etc etc.
6) Other than the rest, just have fun with the ensuing calamity!
As far as further trips back into the dungeon, the rules will be slightly altered depending on what the goal of the dungeon crawl is. I will update with those once some people have actually made it through.
Cheers, and enjoy!
This is more of a place where I'm going to outline the events of a sort of mini-event/social thing that spawned a bit from the c-box over the span of the last month. Essentially what this will be is a multi-stage social event which will involve all participants characters getting genderbent and having to deal with life and some of the misadventures that would accrue during the time while everyone tries to get things to go back to normal.
It wouldn't neccessarially be required for everyone to participate, as the event will take place (thanks to liquid time) over the course of an in-game week. That way, it leaves time for things to happen or if anyone wants to go back and make something happen in the timeframe there is an option for it. Think of it as an OVA sort of thing. The beginning of the timeframe will actually be sometime around the opening day of the Train system, with the actual genderbending taking place at the time of the opening ceremony of the trains. the outline will tentatively go as follows:
A group will depart to a recently uncovered dungeon that has appeared off of the thames coastline in order to explore and see if there are any interesting things to find within it, stumbling through more treacherous location and traps than anything else (monster attacks will most likely to be placed at a minimum). they will eventually all arrive at an antechamber that contains a mysterious disk with an inscription. upon removing it and reading the text inscribed, a strange wavelength of an unknown magic is cast out from the disc, pulsing to assumedly cover all of the planet. All characters suddenly undergo a complete genderchange, including such aspects as voice. They will maintain their personallity however, and no matter how much they try to change back, it will not work, possibly also resulting in the breaking of the artifact.
The wavelength would simultaneously pulse across the entire world and effect everyone on the server. general calamity may ensue.
Later it would be divulged that the artifact from the new dungeon was responsible for the event, and so far all attempts to reverse the effects or understand the artifact by the raid team have proven useless. A team shall be assembled to attempt to understand the artifact and harness some sort of understanding of its mechanics in order to turn everyone back. until then, everyone is told to just try and go about their daily lives while the researchers work diligently to uncover the mysteries of the artifact.
Time goes by, lives go on as the research team would work to understand it. after many failures and a long week of attempts, they make a breakthrough and figure out how it shall work to turn everyone back. Upon completion of the event, all who were affected are turned to normal.
As far as ideas for the event, or monitoring interest of the various goings-on shall be discussed here. Thanks for reading!
UPDATE: Timeline and span of the event is being altered at majority and moderator request. Event shall now be localized to the dungeon and timeframe will now be reduced to match the smaller scope of the event. As such, this shall now be a dungeon that is repeatable, but participants will be upheld to some minor narrativist rules.
First time through the dungeon:
1) upon entering the dungeon, a trap shall be immediately triggered sealing in the participants. This trap will also activate a magic wavelength that will cause the gender-bending buff to activate.
-no amount of fiddling with attempts to remove the debuff will work to remove the genderbending buff. it will stay active until the dungeon is cleared.
2) At least one full day/night cycle must be held within the dungeon. This is merely for plot development related reasons, and can be altered to be extended for as long/short as your group wishes
3) NO SOLO-ING THIS DUNGEON. It is meant to be a social event, and as such, any expedtions into the dungeon must contain at least 3 members with the party composed of members of both of the genders.
4) This dungeon is a large underground complex, but it also defies the natural sense of what it should be. It seems to have almost a mind of its own throughout its massive complex of sprawling hallways, and no map can be made to accurately determine its routes. Each instance shall be different, and many of its rooms nonsensical. You may encounter everything from a hotel, to a city street, to a mall, to a bath-house. The possibilities shall remain endless.
5) While the majority of things you will encounter will be traps and such, monsters are not overruled to be created/implemented at the party's own discression. Keep in mind also that this is a social dungeon, and as such, mana monitoring, hp monitoring, and debuffs of possibly a "stranger nature" shall be allowed. the only rule with them shall be to follow a more Narrativist playstyle, and to keep things fun, but probable. You cant just one-shot everything, you have to let yourself fall into some traps for the sake of hilarity or storytelling etc etc.
6) Other than the rest, just have fun with the ensuing calamity!
As far as further trips back into the dungeon, the rules will be slightly altered depending on what the goal of the dungeon crawl is. I will update with those once some people have actually made it through.
Cheers, and enjoy!