Post by Laelia on Nov 21, 2015 3:23:21 GMT
If anyone else participated in my mini-event in my shop and have not yet selected your reward, please reply to the shop thread and I'll put up a craft for you.
Crafting
Crafter: Laelia
Recipient: Icyferno kittygrey
Recipe:
Material Fee:
Level 10 Items
Base Level: 2
Vanya Gloves: +3
Needlewielder Stockings: +3
Boltwielder Sash: +2
Final Level: 10
Base Fee: 20 Gold
Tailor Needle: -10 Gold
Emblem of Creation: -35 Gold
Cost: 5 Gold
Level 20 Items x 3
Base Level: 12
Vanya Gloves: +3
Needlewielder Stockings: +3
Boltwielder Sash: +2
Final Level: 20
Base Fee: 120 Gold
Tailor Needle: -60 Gold
Emblem of Creation: -35 Gold
Cost: 25 Gold x 3 Items = 75 Gold
Final Cost: 80 Gold (Laelia)
Requested Item:
Icyferno:
kittygrey:
Speed Craft Thread: log-horizon.proboards.com/thread/6922/accessory-crafts-laelia and log-horizon.proboards.com/thread/6879/vanity-equipment-claim
Bonuses:
Equip the item?: Depends on confirmers.
Additional Costs: N/A, donations accepted
Crafting
Crafter: Laelia
Recipient: Icyferno kittygrey
Recipe:
Cloth Accessory
Materials Required: Material Fee (10 Gold x Item Level)
Posts Required: 3
Requirement: Level 5 Tailor
Accessories usually made from cloth and sometimes decorated by small bits of jewelry. They can be worn as a fashion statement or utilized for their effects. Every time a Basic Accessory is produced, it will come with an Armor-based reforge. If a reforge was not requested, one can be added later. Basic Accessories possess no defense value. The Tailor that crafts this item may rewrite its name and description. The higher the accessory's crafted level, the more potent the reforge's effects will be.
Vanity Clothing
Materials Required: Material Fee (10 Gold x Item Level)
Posts Required: 3
Requirement: Level 1 Tailor
Clothes that can be "equipped" from the inventory in that they do not actually take up an equip slot. These types of items possess no defense values and cannot be reforged. Instead, they are mostly for aesthetic value and can either be worn on their own or used to mask completely or partially over an existing piece of armor to make it look like it isn't there. As such, you can theoretically run around looking as though you were wearing only a swimsuit and still have invisible plate armor protecting your body. Multiple vanity clothing pieces may be worn at the same time, but conflicting pieces (EX: wearing 2 one-piece dresses) will override one another. The Tailor that crafts this item may rewrite its name and description.
Materials Required: Material Fee (10 Gold x Item Level)
Posts Required: 3
Requirement: Level 5 Tailor
Accessories usually made from cloth and sometimes decorated by small bits of jewelry. They can be worn as a fashion statement or utilized for their effects. Every time a Basic Accessory is produced, it will come with an Armor-based reforge. If a reforge was not requested, one can be added later. Basic Accessories possess no defense value. The Tailor that crafts this item may rewrite its name and description. The higher the accessory's crafted level, the more potent the reforge's effects will be.
Vanity Clothing
Materials Required: Material Fee (10 Gold x Item Level)
Posts Required: 3
Requirement: Level 1 Tailor
Clothes that can be "equipped" from the inventory in that they do not actually take up an equip slot. These types of items possess no defense values and cannot be reforged. Instead, they are mostly for aesthetic value and can either be worn on their own or used to mask completely or partially over an existing piece of armor to make it look like it isn't there. As such, you can theoretically run around looking as though you were wearing only a swimsuit and still have invisible plate armor protecting your body. Multiple vanity clothing pieces may be worn at the same time, but conflicting pieces (EX: wearing 2 one-piece dresses) will override one another. The Tailor that crafts this item may rewrite its name and description.
Material Fee:
Level 10 Items
Base Level: 2
Vanya Gloves: +3
Needlewielder Stockings: +3
Boltwielder Sash: +2
Final Level: 10
Base Fee: 20 Gold
Tailor Needle: -10 Gold
Emblem of Creation: -35 Gold
Cost: 5 Gold
Level 20 Items x 3
Base Level: 12
Vanya Gloves: +3
Needlewielder Stockings: +3
Boltwielder Sash: +2
Final Level: 20
Base Fee: 120 Gold
Tailor Needle: -60 Gold
Emblem of Creation: -35 Gold
Cost: 25 Gold x 3 Items = 75 Gold
Final Cost: 80 Gold (Laelia)
Requested Item:
Icyferno:
[b]Amberbound School Uniform[/b]: Level 20 vanity equipment. Laelia Plumetale, due to living her whole life in the Lune Seaport, had enjoyed hearing about the Amber Scholar's competition every year and decided to start her own. Much as there were schools that taught their students to particularly study for specific material for the examination, the Amberbound School Uniform is a reference to the common style of these uniforms. It consists of a black blazer and pants or a skirt. An insignia of a parasol has been sewn into the inner lining to denote the crafter.
[b]Scholar's Charm[/b]: Level 20 accessory. A piece of cloth where one would write messages of good luck and encouragement, tie the cloth in an intricate manner, and then attach it to the body in various ways include as a bracelet or hair accessory. While they are no longer allowed due to accusations of cheating going on, it is still a common tradition to make them. An insignia of a parasol has been sewn into the inner lining to denote the crafter. Reforge effect: MP increase (+5% MP)
kittygrey:
[b]Amber Scholar's Gown[/b]: Level 10 vanity equipment. Laelia Plumetale, due to living her whole life in the Lune Seaport, had enjoyed hearing about the Amber Scholar's competition every year and decided to start her own. In a similar style as the official event's participation rewards, she then crafted clothing that resembles black graduation gowns. The more colored notches attached to the end of one's mortarboard, the more questions the challenger was said to get right. It was commonly a sign of good luck to wear ones' old gowns to an examination in hopes of receiving a higher score for the year. An insignia of a parasol has been sewn into the inner lining to denote the crafter.
[b]Amberbound School Uniform[/b]: Level 20 vanity equipment. Laelia Plumetale, due to living her whole life in the Lune Seaport, had enjoyed hearing about the Amber Scholar's competition every year and decided to start her own. Much as there were schools that taught their students to particularly study for specific material for the examination, the Amberbound School [a href="http://i.imgur.com/inoGXAc.jpg"]Uniform[/a] is a reference to the common style of these uniforms. It consists of a black blazer and pants or a skirt. An insignia of a parasol has been sewn into the inner lining to denote the crafter.
[b]Scholar's Charm[/b]: Level 20 accessory. A piece of cloth where one would write messages of good luck and encouragement, tie the cloth in an intricate manner, and then attach it to the body in various ways include as a bracelet or hair accessory. While they are no longer allowed due to accusations of cheating going on, it is still a common tradition to make them. An insignia of a parasol has been sewn into the inner lining to denote the crafter. Reforge effect: Anima Blade cooldown decrease (2 seconds)
Speed Craft Thread: log-horizon.proboards.com/thread/6922/accessory-crafts-laelia and log-horizon.proboards.com/thread/6879/vanity-equipment-claim
Bonuses:
Items that reduce the price from Laelia's inventory and equipment:
Basic Tailor Needle - A tailor's Basic Upgrade Tool that allows for more precise needlework. If you use a Basic Upgrade Tool during a craft for a Level 1-20 item, you receive a 50% Gold discount in Material Fees during that craft. The Basic Upgrade Tool is not used up as a result of this discount.
Emblem of Creation: Lv30 accessory. A crest of the Lune Seaport, given out to crafters looking to build up their reputation in a competitive market. When equipped, it reduces the Material Fee of crafted items equal to your Crafting Level in Gold. For crafts with Material Fee, the minimum Material Fee a craft can be reduced to is 5 Gold. Only one Emblem of Creation may be equipped by a character at a time.
Vanya Gloves of Weaving: Lv30 accessory. Fingerless gloves that are secured by a tighter fit toward the wrist and palm, allowing for minimal loss in dexterity. It comes with a leather strap built in along the wrist with slots that can be used to carry tailor needles and pouches to hold small amounts of cloth or thread. Reforged for Tailor Production Quality increase; an item crafted by Tailoring with this accessory receives +3 in its item level as a bonus.
Needlewielder Stockings: Lv30 accessory. Designed after gear that an Assassin would approve of, these stockings are equipped with leather strips that can conceal and carry needles. Reforged for Tailor Production Quality increase; an item crafted by Tailoring with this accessory receives +3 in its item level as a bonus.
Boltwielder Sash: Lv20 accessory. A white sash worn upon the waist. It comes with a good deal of pockets in order to carry a number of things crafting related. Reforged for Tailor Production Quality increase; an item crafted by Tailoring with this accessory receives +2 in its item level as a bonus.
Basic Tailor Needle - A tailor's Basic Upgrade Tool that allows for more precise needlework. If you use a Basic Upgrade Tool during a craft for a Level 1-20 item, you receive a 50% Gold discount in Material Fees during that craft. The Basic Upgrade Tool is not used up as a result of this discount.
Emblem of Creation: Lv30 accessory. A crest of the Lune Seaport, given out to crafters looking to build up their reputation in a competitive market. When equipped, it reduces the Material Fee of crafted items equal to your Crafting Level in Gold. For crafts with Material Fee, the minimum Material Fee a craft can be reduced to is 5 Gold. Only one Emblem of Creation may be equipped by a character at a time.
Vanya Gloves of Weaving: Lv30 accessory. Fingerless gloves that are secured by a tighter fit toward the wrist and palm, allowing for minimal loss in dexterity. It comes with a leather strap built in along the wrist with slots that can be used to carry tailor needles and pouches to hold small amounts of cloth or thread. Reforged for Tailor Production Quality increase; an item crafted by Tailoring with this accessory receives +3 in its item level as a bonus.
Needlewielder Stockings: Lv30 accessory. Designed after gear that an Assassin would approve of, these stockings are equipped with leather strips that can conceal and carry needles. Reforged for Tailor Production Quality increase; an item crafted by Tailoring with this accessory receives +3 in its item level as a bonus.
Boltwielder Sash: Lv20 accessory. A white sash worn upon the waist. It comes with a good deal of pockets in order to carry a number of things crafting related. Reforged for Tailor Production Quality increase; an item crafted by Tailoring with this accessory receives +2 in its item level as a bonus.
Equip the item?: Depends on confirmers.
Additional Costs: N/A, donations accepted