Post by Youka on Sept 6, 2015 4:48:04 GMT
Main Class: Assassin
Main Class Claims: link
link
link
Total Word Count: 3386
Main Class AP Claimed: 13 AP
RP Subclass:
RP Subclass Claims: link ( accounting all of my posts that are on the first page of the thread )
Total Word Count: 6321
RP Class AP Claimed: 24
Total Claim: 37
Link to Previous Claim: (Just so we don't make any mistakes when giving you AP, please link your previous RP Class AP claim. Leave blank if this is your first AP Claim.)
Pre-Claim AP:
Main Class: 0 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 13 AP
Craft Subclass: - AP
RP Subclass: 17 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 7
Craft Subclass Level: -
RP Subclass Level: 11
Requested Skill(s):
Main Class Claims: link
link
link
Total Word Count: 3386
Main Class AP Claimed: 13 AP
RP Subclass:
RP Subclass Claims: link ( accounting all of my posts that are on the first page of the thread )
Total Word Count: 6321
RP Class AP Claimed: 24
Total Claim: 37
Link to Previous Claim: (Just so we don't make any mistakes when giving you AP, please link your previous RP Class AP claim. Leave blank if this is your first AP Claim.)
Pre-Claim AP:
Main Class: 0 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 13 AP
Craft Subclass: - AP
RP Subclass: 17 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 7
Craft Subclass Level: -
RP Subclass Level: 11
Requested Skill(s):
Spark Shot
Tier I Skill Magical Ranged Attack. One of the few attacks under the Assassin Repertoire that deals magic damage. By charging their projectile with lightning magic, the Assassin is able to create a small electrical burst upon collision. The projectile itself does physical damage, but the electrical burst deals magic damage. This skill has an casting time of 2 seconds and a cooldown of 20 seconds.
Tier I Skill Magical Ranged Attack. One of the few attacks under the Assassin Repertoire that deals magic damage. By charging their projectile with lightning magic, the Assassin is able to create a small electrical burst upon collision. The projectile itself does physical damage, but the electrical burst deals magic damage. This skill has an casting time of 2 seconds and a cooldown of 20 seconds.
Dimensional Shot
Tier I Skill An Assassin's skill that expends mana to allow an projectile or a ranged skill fired from the Assassin to be fired from a different direction. Upon casting this skill, the Assassin designates one point within 2 meters of where they are standing. Should the Assassin fire a projectile or use a ranged skill within the next 10 seconds, the projectile(s) will disappear immediately from the Assassin's position, reappear at the targeted location's position, and continue within its normal trajectory. This skill allows an Assassin to perform a number of intricate trick shots depending on the situation and it can even be used to pin the blame of an attack on another nearby archer. The targetable range of this skill increases by 2 meters for every 30 Assassin levels. This skill has a casting time of 2.5 seconds and a cooldown of 15 seconds.
Tier I Skill An Assassin's skill that expends mana to allow an projectile or a ranged skill fired from the Assassin to be fired from a different direction. Upon casting this skill, the Assassin designates one point within 2 meters of where they are standing. Should the Assassin fire a projectile or use a ranged skill within the next 10 seconds, the projectile(s) will disappear immediately from the Assassin's position, reappear at the targeted location's position, and continue within its normal trajectory. This skill allows an Assassin to perform a number of intricate trick shots depending on the situation and it can even be used to pin the blame of an attack on another nearby archer. The targetable range of this skill increases by 2 meters for every 30 Assassin levels. This skill has a casting time of 2.5 seconds and a cooldown of 15 seconds.
Knot of Leverage
Level 11 skill The power of seduction is an especially powerful weapon, and any capable Courtesan knows how to manipulation these bonds to their advantage. Usable only on targets affected by Allure. A skill that connects the Courtesan to their target by a transparent red string of mana, Knot of Leverage restricts the target from dealing any damage to the Courtesan. Violation of this restriction results in the target taking minor damage and suffering a 3-second stun effect. After this skill is used, Allure's effect on the target is canceled and must be reapplied again in order to activate this skill on the same target.
Level 11 skill The power of seduction is an especially powerful weapon, and any capable Courtesan knows how to manipulation these bonds to their advantage. Usable only on targets affected by Allure. A skill that connects the Courtesan to their target by a transparent red string of mana, Knot of Leverage restricts the target from dealing any damage to the Courtesan. Violation of this restriction results in the target taking minor damage and suffering a 3-second stun effect. After this skill is used, Allure's effect on the target is canceled and must be reapplied again in order to activate this skill on the same target.